Installation
LenoSpirit has no dependencies, no database, and no streamed files.
1. Add the resource
Place the leno_spirit folder in your server resources directory (for example inside a [leno] group).
2. Ensure it
Add to server.cfg:
cfg
ensure leno_spiritThe start order doesn't matter. LenoSpirit doesn't depend on any framework.
3. Set the admin permission
The admin commands (/spirittest, /spiritadmin) need an ACE permission:
cfg
add_ace group.admin leno_spirit.admin allow
add_principal identifier.license:YOUR_LICENSE group.adminDefault ACE string: leno_spirit.admin (Config.Permissions.admin). The player toggle /spirit needs no permission.
4. Check OneSync
The default General.visibility = 'nearby' shows the spirit to everyone nearby. The server finds those players with server-side coordinates, which need OneSync. OneSync is on by default on current servers.
Without OneSync, set General.visibility = 'local'. Only the player who died then sees the spirit.
5. Restart and test
Restart the server, or run ensure leno_spirit in the console. Then type /spirittest in game to see the effect without dying.
Next: pick a pose, the particles, and the trigger mode in Configuration.
